
Welcome to my humble domain.
It's still finally going.
This year's big show at Dantes was a success. By all accounts people had a good time, and I got to display my work - winwin. Thanks everyone who came along - it wouldn't be as fun without the crowds. Thanks also to everyone who bought work, once again allowing me to continue in my stubborn refusal to 'get a real job'.I have developed quite a taste for fresh food recently however, and so I feel I should explicitly mention that I am, as always, open to commissions and any work without a red dot is open to negotiation. Thanks everybody, enjoy the year.
ERIC
29/9/2008
Now I must get back to the easel.
This here is where I thank the guys who helped me with the website.
And here is a brief note on the gilt frames in the some of the older gallery images:
Please, I hope you enjoy the site.
This site was last updated on:
10/8/2008
New photos, new blurbs etc etc.
27/7/2007
Changed the little 'home' blurb
24/5/2007
More new paintings and further details regarding this year's show - which you really should attend.
19/4/2007
Started posting images of the new paintings, more will follow.
20/11/2006
Changed the opening spiel so that it wasn't exhorting you to attend an exhibition that has already happened.
19/6/2006
I've added photos of the new paintings and information about the up-coming exhibition.
31/1/2006
I added links to www.erichenshall.com/fenwick, my comic.
I must thank my good friend Gene Easton for all his help in designing this website - he taught me much and he made it all possible. Thank you, Gene. ...
... And I must also thank my other good friend Addam Drew, without whom this website would be languishing on a single dusty computer somewhere in Fitzroy. Thanks, Addam.
... Also, many of the photos on these pages were taken by Gene and Sally, for which and to whom I am eternally grateful. Thanks guys.
They do not exist. None of the work is, as far as I know, actually framed. It's just an aesthetic contrivance that I think looks cute. If you can't do these things in a virtual reality, where can you do 'em, hey?